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//! Traits for interaction with the terminal.
use std::{
ffi::OsStr,
io,
path::Path,
process::{Child, ChildStdin, Command, Stdio},
};
use crate::utils::is_recoverable_kill_error;
/// Common denominator for types that can be used to configure commands for
/// execution in the terminal.
pub trait ConfigureCommand {
/// Sets the current directory.
fn current_dir(&mut self, dir: &Path);
/// Sets an environment variable.
fn env(&mut self, name: &str, value: &OsStr);
}
impl ConfigureCommand for Command {
fn current_dir(&mut self, dir: &Path) {
self.current_dir(dir);
}
fn env(&mut self, name: &str, value: &OsStr) {
self.env(name, value);
}
}
/// Encapsulates spawning and sending inputs / receiving outputs from the shell.
///
/// The crate provides two principal implementations of this trait:
///
/// - [`Command`] and [`StdShell`](crate::StdShell) communicate with the spawned process
/// via OS pipes. Because stdin of the child process is not connected to a terminal / TTY,
/// this can lead to the differences in output compared to launching the process in a terminal
/// (no coloring, different formatting, etc.). On the other hand, this is the most widely
/// supported option.
/// - [`PtyCommand`](crate::PtyCommand) (available with the `portable-pty` crate feature)
/// communicates with the child process via a pseudo-terminal (PTY). This makes the output
/// closer to what it would like in the terminal, at the cost of lesser platform coverage
/// (Unix + newer Windows distributions).
///
/// External implementations are possible as well! E.g., for REPL applications written in Rust
/// or packaged as a [WASI] module, it could be possible to write an implementation that "spawns"
/// the application in the same process.
///
/// [WASI]: https://wasi.dev/
pub trait SpawnShell: ConfigureCommand {
/// Spawned shell process.
type ShellProcess: ShellProcess;
/// Reader of the shell output.
type Reader: io::Read + 'static + Send;
/// Writer to the shell input.
type Writer: io::Write + 'static + Send;
/// Spawns a shell process.
///
/// # Errors
///
/// Returns an error if the shell process cannot be spawned for whatever reason.
fn spawn_shell(&mut self) -> io::Result<SpawnedShell<Self>>;
}
/// Representation of a shell process.
pub trait ShellProcess {
/// Checks if the process is alive.
///
/// # Errors
///
/// Returns an error if the process is not alive. Should include debug details if possible
/// (e.g., the exit status of the process).
fn check_is_alive(&mut self) -> io::Result<()>;
/// Terminates the shell process. This can include killing it if necessary.
///
/// # Errors
///
/// Returns an error if the process cannot be killed.
fn terminate(self) -> io::Result<()>;
/// Returns `true` if the input commands are echoed back to the output.
///
/// The default implementation returns `false`.
fn is_echoing(&self) -> bool {
false
}
}
/// Wrapper for spawned shell and related I/O returned by [`SpawnShell::spawn_shell()`].
#[derive(Debug)]
pub struct SpawnedShell<S: SpawnShell + ?Sized> {
/// Shell process.
pub shell: S::ShellProcess,
/// Reader of shell output.
pub reader: S::Reader,
/// Writer to shell input.
pub writer: S::Writer,
}
/// Uses pipes to communicate with the spawned process. This has a potential downside that
/// the process output will differ from the case if the process was launched in the shell.
/// See [`PtyCommand`] for an alternative that connects the spawned process to a pseudo-terminal
/// (PTY).
///
/// [`PtyCommand`]: crate::PtyCommand
impl SpawnShell for Command {
type ShellProcess = Child;
type Reader = os_pipe::PipeReader;
type Writer = ChildStdin;
#[cfg_attr(feature = "tracing", tracing::instrument(level = "debug", err))]
fn spawn_shell(&mut self) -> io::Result<SpawnedShell<Self>> {
let (pipe_reader, pipe_writer) = os_pipe::pipe()?;
#[cfg(feature = "tracing")]
tracing::debug!("created OS pipe");
let mut shell = self
.stdin(Stdio::piped())
.stdout(pipe_writer.try_clone()?)
.stderr(pipe_writer)
.spawn()?;
#[cfg(feature = "tracing")]
tracing::debug!("created child");
self.stdout(Stdio::null()).stderr(Stdio::null());
let stdin = shell.stdin.take().unwrap();
// ^-- `unwrap()` is safe due to configuration of the shell process.
Ok(SpawnedShell {
shell,
reader: pipe_reader,
writer: stdin,
})
}
}
impl ShellProcess for Child {
#[cfg_attr(feature = "tracing", tracing::instrument(level = "debug", err))]
fn check_is_alive(&mut self) -> io::Result<()> {
if let Some(exit_status) = self.try_wait()? {
let message = format!("Shell process has prematurely exited: {exit_status}");
Err(io::Error::new(io::ErrorKind::BrokenPipe, message))
} else {
Ok(())
}
}
#[cfg_attr(feature = "tracing", tracing::instrument(level = "debug", err))]
fn terminate(mut self) -> io::Result<()> {
if self.try_wait()?.is_none() {
self.kill().or_else(|err| {
if is_recoverable_kill_error(&err) {
// The shell has already exited. We don't consider this an error.
Ok(())
} else {
Err(err)
}
})?;
}
Ok(())
}
}
/// Wrapper that allows configuring echoing of the shell process.
///
/// A shell process is echoing if each line provided to the input is echoed to the output.
#[derive(Debug, Clone)]
pub struct Echoing<S> {
inner: S,
is_echoing: bool,
}
impl<S> Echoing<S> {
/// Wraps the provided `inner` type.
pub fn new(inner: S, is_echoing: bool) -> Self {
Self { inner, is_echoing }
}
}
impl<S: ConfigureCommand> ConfigureCommand for Echoing<S> {
fn current_dir(&mut self, dir: &Path) {
self.inner.current_dir(dir);
}
fn env(&mut self, name: &str, value: &OsStr) {
self.inner.env(name, value);
}
}
impl<S: SpawnShell> SpawnShell for Echoing<S> {
type ShellProcess = Echoing<S::ShellProcess>;
type Reader = S::Reader;
type Writer = S::Writer;
fn spawn_shell(&mut self) -> io::Result<SpawnedShell<Self>> {
let spawned = self.inner.spawn_shell()?;
Ok(SpawnedShell {
shell: Echoing {
inner: spawned.shell,
is_echoing: self.is_echoing,
},
reader: spawned.reader,
writer: spawned.writer,
})
}
}
impl<S: ShellProcess> ShellProcess for Echoing<S> {
fn check_is_alive(&mut self) -> io::Result<()> {
self.inner.check_is_alive()
}
fn terminate(self) -> io::Result<()> {
self.inner.terminate()
}
fn is_echoing(&self) -> bool {
self.is_echoing
}
}